Galaxy Shuttle C-326
Transformation: Space Shuttle
Ability: This giant Transformer carries warriors to and from Earth and other
planets. A mobile Cybertron base, his normal duty is patrolling outer
Weapon(s): Moonlight Gun
Final Attack: The "Meteor Crusher" - Gathering together a vast number of
meteors, he turns them and himself into a ball of fire, then plunges down
upon his foe. Most enemies struck by this are smashed to pieces.
10, 10, 6, 9, 6, 5, 5, 5, 56
Rocket Base C-330
Transformation: Large Combat Station
Ability: The large defensive headquarters of the Seibertron Zone. Can
receive an SOS from the entire universe and send out soldiers accordingly.
Weapons: Its Galaxy Rocket transforms into the base.
Function: Large Scale Space Port
Commander: Moon Raider (Lunar Surface Car)
7, 8, 7, 7, 8, 6, 6, 7, 56
Rescue Patrol Team C-331
Transformation: Emergency Machines
Ability: Defends the life on stars attacked by the Destrons. Pacifists and
do not like to fight. The team have the most detail knowledge of Earth.
Weapons: Use supersonic sirens to attack enemy audio receptors.
Function: Rescue Soldiers
6, 6, 7, 6, 7, 7, 6, 7, 52
Holi (Police Car)
Fire (Fire Truck)
Boater (Police Boat)
Battle Patrol Team C-332
Transformation: Combat Machines
Ability: The strongest combat experts in space. They are wild characters and
will sacrifice everything in order to defeat the enemy.
Weapons: Surrounding their enemy, they bombard them with shells.
Function: Charge Soldiers
7, 5, 6, 7, 5, 7, 7, 6, 50
Powerbomb (Missile Tank)
Sunrunner (Hawkeye Jet)
Sidetrack (Roland Tank)
Super Car Patrol Team C-333
Transformation: Futuristic Cars
Ability: Invention of the Seibertron Zone Project. Due to their build, they
rank high flying through the air. Do not have a lot of physical strength so
do not like to participate in combat.
Weapons: They have a flash attack which blinds the enemy.
Function: Electronic Brain Soldiers
5, 8, 6, 6, 7, 6, 6, 7, 51
Road Hammer (Ferrari)
Deadhour (Indy Car)
Sports Car Patrol Team C-334
Transformation: Speed Machines
Ability: An elite unit who show great power whilst in high-speed combat over
land. They corner their enemy in the blink of an eye and catch them with
Weapons: They use a cyclone attack and rotate like a pinwheel.
Function: High-Speed Soldiers
6, 6, 8, 6, 6, 7, 6, 6, 51
Off Road Patrol Team C-335
Transformation: 4WD Machines
Ability: These Cybertron soldiers can move freely over any geographical
feature on any planet, such as mountainous regions, bogs and deserts. They
have mastered numerous grapple skills.
Weapons: The wheel attack enables them to attack from any direction.
Function: Mountain Soldiers
7, 5, 6, 7, 6, 6, 6, 7, 50
Flak (Wagon Car)
Footdemo (Big Foot)
Jet Patrol Team C-336
Transformation: Flying Machines
Ability: This patrol team is best suited for flight in the sky and outer
space. They have cool characters, but brag that they are the only patrol
team who can fly.
Weapons: Use acrobatic attacks whilst in aerial combat.
Function: Flight Soldier
6, 6, 8, 6, 7, 6, 6, 7, 52
Nightflight (Tom Cat)
Whisper (Stealth Jet)
Wind Rim (A-10)
Transformation: Car Transporter
Ability: He is a chief of over land combat, and treats his subordinates like
he is their father. It is his responsibility to transport the patrol teams
and weapons to their destination.
Weapons: His trailer transforms into a fighter jet.
Function: Overland Commander
8, 7, 8, 7, 7, 8, 7, 8, 60
Transformation: Missile Trailer
Ability: Experienced and brave, he is also known as the Destron Killer. He
is the mean coach of the patrol teams and a top marksman.
Weapons: His trailer transforms into a combat jet.
Function: Attack Commander
8, 7, 8, 7, 7, 8, 7, 8
Transformation: Crane Trailer
Ability: Leader of the development team who undertake distinguished
construction works on Seibertron. He can reorganise any waste and turn it
Weapons: His trailer transforms into a battle platform.
Function: Technical Skill Commander
8, 6, 7, 8, 7, 7, 7, 9
Sky Wave C-340
Transformation: Combat Aircraft Carrier
Ability: A soldier with a wide range of action, the width of the sea and the
extent of outer space. Because of this he stops serving with the Cybertrons
for one day a month.
Weapons: His aircraft carrier transforms into a fighter jet
Function: Sea Commander
7, 8, 8, 8, 6, 8, 7, 8
Gasoline Base C-341
Transformation: Combat Tower
Ability: Usually an energy replenishment centre in Gas Station mode. As it
is a place where Transformers receive their supplements, a human equivalent
would be a 'dining room'.
Weapon: The energy missile Z with tremendous explosive power.
Function: Fuel Base
Commander Grasspit (Big Foot)
8, 6, 7, 8, 6, 6, 8, 6
Airport Base C-342
Transformation: Combat Mobile
Ability: An important system in place as a space port for Cybertron Zone.
Space ships from the end of the Milky Way Galaxy always pass through.
Weapon: Uses surface-to-air missiles to intercept intruders
Function: Air Base
Commander: Overair (Tom Cat)
7, 7, 8, 6, 6, 7, 6, 7
Fire Base C-343
Transformation: Combat Mobile
Ability: Defends the peace and safety of Cybertron Zone. Often moves to
damaged areas to assist the Rescue Patrol Team.
Weapon: Uses a powerful water flow gun which can make a hole in iron.
Function: Defence Base
Commander: Hot House (A-10)
6, 7, 8, 7, 6, 7, 7, 6
Build Base C-344
Transformation Combat Tower
Ability: A universal construction system which can instantaneously
create buildings. It has already set up various places in Cybertron Zone and
constantly contributes to its expansion.
Weapon: Uses a space missile made from space energy
Function: Construction Base
Commander: Iron Works
8, 6, 6, 7, 7, 7, 6, 8
Transformation: Interception Base / Armoured Tank
Ability: Has the best combat power of Cybertron Zone. In tank mode has a
large gun powered by super-energy, "Energon Z". Uses this to strike down
Weapons: Large Scale Energon Z
Function: Tank Base
6, 6, 6, 8, 7, 7, 9, 8
Transformation: Interception Base / Gun Ship
Ability: With his jet propulsion, can travels at speeds up to Mach 3.
Defends planet Zone with aerial attacks. Very good at coordinating with the
Jet Patrol Team.
Weapon: Large Radar Gun
Function: Helicopter Base
Commander: Dread Wheeler
6, 7, 8, 6, 6, 7, 7, 8
Sonic Bomber C-347
Transformation: Jet, Base
Ability: Close friend of Dai-Atlas. He called the soldier of the wind. He
cannot fly in space, but can wipe out the enemy using concussion waves from
his super -sonic flight. With Dai Atlas, they take command of aerial
Weapon: Vulcan Shot
Function: Attack Staff
Attachment Soldier: Sonic (sports car)
9, 10, 10, 9, 9, 10, 10, 10, 77
Dai Atlas C-348
Transformation: Space shuttle, Battle Tank, Base
Ability: The leader of the Cybertrons who protect justice. His large-sized
defence base is invincible, made with the ‘Zone Plan,’ and use of
Weapon: Magna Shot, Reflect Shield
Function: Cybertron Supreme Commander
Attachment Soldier: Speeder (super car)
10, 10, 10, 10, 10, 10, 10, 10, 80
Road Fire C-349
Transformation: Tank, Base
Ability: A Powered Master like Dai-Atlas, his strength in land battles is
surpassed only by his leaders. Can combine with Dai-Atlas and transform
into Land Powered mode. Blows away his enemies with his Burst Cannon.
Weapon: Burst Cannon
Function: Defence Officer
Attachment Soldier: Drillbuster (drill tank)
10, 9, 9, 10, 9, 10, 10, 10, 77
Transformation: Space Car
Function: Galaxy Shuttle Pilot
Ability: Can travel over the lunar surface at blistering speeds.
Character: Due to his youth he usually overestimates himself causing him to
5, 8, 9, 5, 6, 6, 4, 7
Build Patrol Team C-351
Transformation: Construction Machines
Ability: Placed in various parts of Planet Z, they are central to the
activity of the “Build Base”. They have the most power of the Cybertron
Weapon: They use the build attack to crush the enemy with raw power
Function: Construction Soldiers.
8, 5, 5, 7, 5, 7, 6, 7
Crumble (Crane Truck)
Takedown (Cement Mixer Truck)
Sky Patrol Team C-352
Transformation: Sky Machines
Ability: This Patrol Team usually take on reconnaissance missions. They
approach the enemy from the sky like a ninja and attack. They often join
with the Air Patrol Team.
Weapon: The sonic boom attach with disjointedly cuts up the enemy to pieces.
Function: Air Reconnaissance Soldiers
6, 6, 7, 6, 6, 6, 5, 8
Breeze Master (Sikorsky)
Eagle Eye (F-10)
Sky High (Concorde)
Treadbolt (Stealth Jet)
Big Powered C-353
Function: Universe Combat Ship
Function: Light Speed Commander
Transformation: Tokaido Highway Shinkansen
Ability: Pursues and defeats enemies with his super high speed. Can travel
through the space bridge a lot faster when connected to his younger brother
Character: Conducts himself with speed and is very random.
Weapons: Mach Laser
6, 6, 10, 6, 4, 9, 4, 6
Function: Night Time Combatant
Transformation: EF65 Type Blue Train
Ability: Shows his power fighting in the dead of night. He can find his
enemies with ease, even at night.
Character: As soon as it reaches daytime, he draws a blank and shirks off
Weapons: Night Laser
5, 6, 8, 4, 3, 8, 4, 6
Function: Heavy Snowfall Combatant
Transformation: JF4 Northeast Joetsu Shinkansen
Ability: Fights well on snow and has yet to be defeated. His Speed Attack
with his older brother Shouki is invincible.
Character: He is vulnerable to heat. He dislikes being connected up with
Weapons: Snow Laser
6, 5, 10, 5, 3, 8, 4, 5
Function: Wilderness Combatant
Transformation: Tokai Model 153 Bullet Train
Ability: He can battle in any place and on any terrain. He can travel
through complicated routes in space.
Character: Thanks to his long history in battle, he is very knowledgeable.
Weapons: Storm Laser
3, 7, 7, 4, 3, 7, 4, 6
Function: Mountain Combatant
Transformation: L Super-Express 485 Super-Express Street-Car
Ability: He is very hard to defeat on the mountains. Likes to show off his
power on heart-stopping slopes.
Character: His favourite hobby is viewing nature's grand mountains.
Weapons: Laser Rifle
7, 5, 9, 6, 3, 6, 4, 6
Function: Dynamic Combatant
Transformation: DE10 Type Diesel Locomotive
Ability: He has the most power of the Trainbots.
Character: Has great pride with his form.
Weapons: Power Laser
5, 6, 6, 7, 3, 6, 5, 3
Transformation: Large Fortress Base, Mobile Fortress
Abilities: Even with only Metrobomb and the three other Destrons working
directly under him, he is more than a match for the entire Cybertron team.
As might be expected, his power is incalculable.
Weapons: Massively powerful weapons of destruction all over his body.
Function: Destron Commander
10, 9, 8, 10, 10, 10, 10, 7
Metro Shot (Tower, Weapon)
Metro Dash (Super Car)
Metro Tank (Tower)
Metro Bomb (Porsche)
Race Car Patrol Team D-341
Transformation: Racing Machines
Ability: Faithful subordinates of Metrotitan. Cruel characters, always
wanting to destroy the Cybertron's. Each one of them think "I am the fastest
in the world."
Weapons: Gather up dust and metal fragments when they race around and use
them to blind their enemy.
Function: Charge Soldiers
7, 5, 8, 6, 4, 6, 7, 7
Ground Hog (Funny Car)
Barricade (F-1 Car)
Roller Force (Racing Buggy)